n o w h e r e 2005
sound: Christof Cargnelli
n o w h e r e is a GameMod - a deconstruction of the firstperson shooter Unreal.
We created n o w h e r e around the utopian ideas of a group of architects and artists that lived in Berlin and other parts of Germany and communicated by way of letters. They believed in the possibility of changing society through Architecture and Art. This exchange was named "Die Gläserne Kette" (The Glass Chain) and was conducted in secret in the years 1919/20.
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